These are from Courtney's VizDev class. I felt I needed to take it again and work on more fundamental stuff, as far as basic shapes and composition, plus I felt I needed to improve my environment drawings. Anyway these were from a short story we read in class.

For this assignment, we were to focus on the environment and not so much the character. This is an interior shot of the character in his office. For this, I wanted to have everything relatively close together to get a cramped/enclosed/claustrophobic feeling. I also tried to incorporate a lot of vertical/horizontal parallel lines to get a dull/boring feeling, while still maintaining a sense of depth with fg, mg, bg elements.

This is an exterior shot of the character running through the woods. During this particular part of the story, the character is at a point where he is completely uninhibited. He just lets loose and becomes euphoric, essentially becoming free-spirited. I tried showing that by having an up-shot of the character as he is leaping. I had some difficulty controlling the values, as foreground and middleground elements kinda got muddy and blended together.
That's it for now. Hopefully, I can find some time to update more frequently. Enjoy!
-jeff
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